New kind of enemy and working on a new engine
Here is the latest "canvas" version with an enemy type, which clones if not attacked. Cold make the game harder, sorry, but this is just a prototype, you know... 😅
I'm now working a a new webgl-based engine that will allow tons of great effects without any slowdown.
In a few days I'll release the first beta of this game using it, I've already implemented proper character animations and they are all so nice!
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